Thursday, April 8, 2010

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Friday, February 6, 2009

COACHING TIPS

This is the basic grip for a bowler who isn't trying to spin the ball. It is meant for the bowler who is trying to use line, length, and pace, to do the job. The spinner's grips follow at the bottom of the page here, but for now, this picture shows how you should be holding the ball at the moment you let it fly if you are bowling seam or swing.
Place the forefinger and middle finger on either side of the seam, but very close (resting on it is probably best) to it, the thumb resting underneath the ball (actually ON the seam for swing bowling, unlike in the piture here) with the seam as upright as possible. This will give you the best possible chance of landing the ball on the seam when it pitches (bounces) which, together with the swing, will give you the best chance of making the ball bounce into or away from the batsman.
This is the basic grip for seam bowling. You should experiment with it, change little bits and pieces, for example how close to the ends of your fingers you hold the ball, how far back or forward your thumb is, how tight you grip the ball etc., in order to give you the best grip for your own action, the best 'feel' for the ball. But don't stray too far from this picture, the basics WORK!
Swing Bowling
Bowling inswing or outswing - making the ball move away from, or in towards the batsman, will depend on which way the seam is pointing, and whether the "shiny" side of the ball is on the left or right as the bowler looks at it at the point of delivery. Changing how th thumb sits underneath the seam will help in the aiming process.
Inswing
To make the ball swing in the air in towards the batsman, hold the ball with the flat part of your thumb resting on the seam underneath the ball, with the seam pointing towards leg slip, and the shiny side of the ball on the left as you look at it at the point of delivery. Because of the very complicated laws of physics controlling swing bowling, the ball will swing away from the shiny side. So to make the ball swing left to right, the seam points right, the shiny side points left. KEEP THE SEAM AS UPRIGHT AS POSSIBLE AT DELIVERY
Outswing
With one small change to the grip, simply reverse the instructions for inswing. Point the seam towards first, and keep the shiny side on the right as you look at it. This will make the ball swing right to left in the air. The change in the grip comes from the thumb. Rest the ball on the side of your thumb for this action. KEEP THE SEAM AS UPRIGHT AS POSSIBLE AT DELIVERY
SPIN BOWLING GRIPS
The terms used here are for RIGHT-handed bowlers, bowling to right-handed batsmen. Lefties should reverse any of the instructions with regard to direction etc., and similarly if you are bowling to a lefty.
Quick Explanation
At this level we are not going to talk about Doozras, Flippers, Wrong 'uns, Googlies - I doubt one percent of people who read this would know the difference anyway! Let's get the ball to actually spin first, then worry about fancy stuff.
There are two basic spin bowling actions (right-handed bowlers remember) to think about; off-spin and leg-spin. I always think these are confusing as they spin the opposite way to the way they sound. Off-spin turns from off to leg - or from left to right; leg-spin turns from leg to off - right to left.
With spinners grips there are two main differences from seam or swing bowling grips. First, the ball is turned through 90 degrees so the fingers are across the seam rather than either side of it. Secondly, the thumb plays very little part - it's all in the fingers!
Let's look at the two grips.
Off Spin
Hold the ball with the first and second fingers of the hand spread fairly wide across the (vertical) seam, the first (top) joints of the fingers on the seam, the ball resting on the third finger. The palm of the hand should face forwards.
At the point of delivery the wrist turns, or 'snaps', clockwise (left to right) and the first and second fingers pull down sharply, placing as much left-to-right spin as possible. The ball should be aimed at the batsman's off stump, or just outside it.
With this type of spin bowling, turning the wrist, but keeping the fingers in the same place, so the seam points straight down the pitch, gives the bowler the option of the 'top-spinner' - making the ball spin straight at the batsman, rather than across him.
Leg Spin
This is the tough one. There ain't many Shane Warnes about, and this is why.
The top joints of the first and second fingers are again across and on the seam, as with the off-spin, but this time the third finger is bent so that it rests along the seam. This is very important, as it is the third finger, along with the wrist, that does all the work in leg spin.
At delivery, the wrist turns or 'flicks' anti-clockwise (right to left) and the third finger is pulled along the seam, causing the ball to spin right-to left. Aim to pitch the ball on leg stump. This makes the batsman play at the ball, and gives a very good chance of close in catches.
Again, twisting the wrist allows the leg spinner to vary how the ball will spin - into the batsman or straight at him.
In my opinion this is the most difficult bowling skill to master; it also happens to be the hardest to bat against.


If the bowler delivers the bowl so wide of the wicket, on the on or off side, that the batsman cannot reasonably be expected to hit it, the umpire shall call "Wide Ball", and signal appropriately. One penalty run is added to the batting team's score. Should the ball go to the boundary, four runs will be added. Similarly, if the batsmen run two or three runs, these shall also be added.
Z is for Gad Zooks!
If none of the above meant anything to you then try this guide out! NOT EVERYONE KNOWS ABOUT CRICKET!!!! Whether you're a budding player or aspiring armchair expert, Cricket for Dummies will help you get to grips with this fascinating sport



Cricketing Terms 4

Wicket
This actually has three meanings.
1. Three wooden stumps, 9" (23cm) in total width, 28" (71cm) long (above ground) and with two bails atop. This is a 'wicket'. There are two wickets, placed 22 yards (20.12m) apart.
2. The area of the pitch between the wickets, 22yds long, 10' (3m) wide, is also called the 'wicket'. It is against the rules for bowler or batsman to run "ON" the wicket (it makes a mess if you are playing on grass).
3. If a batsman is "out" he is said to have "lost" his "wicket". When ten "wickets" have been lost, the innings is over. Also refers to how many dismissals a bowler has claimed.
This is a break taken about 4 o'clock in the afternoon of any day of a two innings match, or between innings of a one innings match which begins after 1 p.m. Cucumber sandwiches & hot strong tea all round. Love it.

Greg Chappell instigated the underarm bowling incident in the New ZealandAustralia One Day International on Feb 1st 1981. Chappell, the captain, ordered his brother Trevor Chappell, to bowl underarm along the ground to the New Zealander Brian McKechnie, thus ensuring the Australian team would win the match and avoid a tie. The New Zealand Prime Minister said it was "the most disgusting incident I can recall in the history of cricket", the Australian Prime Minister said it was "contrary to the traditions of the game", and the Chappells' decision was universally condemned. Both brothers have expressed regret and embarrassment over the incident.



There are two umpires involved at this level of cricket; they are the poor souls whose job it is to keep count of the balls and overs bowled, turn a deaf ear to the appeals make terrible decisions about who is and isn't out, and basically keep all the hotheads on the pitch under control. No easy task, trust me.
The 'main' umpire stands directly behind the wicket at the end from which the bowler is bowling, and the second umpire stands at “Square Leg” - hence the title "Square Leg Umpire".
Underarm














Thursday, February 5, 2009

Stumped
If the batsman moves out of his crease when the ball is bowled, other than attempting a run, and does not regain his ground, the wicketkeeper can "stump" the batsman by striking the wicket with the ball in his hand (the ball does not have to make contact with the stumps) and the batsman is out "Stumped". The wicket is credited to the bowler.


Run Out
Batsmen who have left their crease in order to attempt a run, or in “Backing up”, will be given out "Run Out" if a fielder throws the ball at the wicket, hits it and the bails are dislodged, as long as the batsman has not regained his ground. If the ball is hit by the batsman and it "breaks" the wicket at the non-striker's end the non-striker shall not be given out unless it has first been touched by a fielder (whether intentionally or otherwise). Also applies when a fielder with ball in hand "breaks" the wicket. The wicket is NOT credited to the bowler.

Penalty Runs
There are many occasions when penalty runs are incurred, but I'm only going to deal with the most common. No Balls and Wides are the two most common, but there is one more to talk about briefly. This is when the ball hits a piece of equipment. If the equipment in question belongs to the fielding side (a discarded helmet or a hat for example) then FIVE runs are added to the batting team's score. The penalty also applies if a fielder deliberately uses his cap etc to stop the ball.

Out
There are ten ways for a batsman to be "Out". 1) Bowled. 2) Caught. 3) LBW. 4) Run Out. 5) Stumped and 6 ) Hit Wicket.These last four I won't bother explaining because they are quite rare. If you really care that much, mail me! 7) Handled the Ball. 8) Hit the Ball Twice. 9) Interfering with the Field. 10) "Timed" Out. Also referred to as being "dismissed".

No-Ball
There are umpteen ways for a ball to be a 'No-Ball', but I'm only going to deal with the most common occurrence. When the bowler bowls the ball, but one or both of his feet are in the wrong place according to the rules - his back foot is behind the back line of the crease, or his front foot is past the front line of the crease - the umpire shall call out "No-Ball!" and make the relevant signal. One 'penalty' run will be added to any other runs scored off of this ball, and added to the batting team's score. A batsman may only be 'Out' from a 'No-Ball' in one of the following ways - Handling The Ball, Obstructing The Field, Hit The Ball Twice, or Run Out.




Cricketing Terms 3

Maiden
An over in which no runs (excluding byes) are scored. Part of the bowler's figures. Considered a big deal (if you are the bowler and not the batsman that is).
Leg side and Off-side
The leg stump is on the leg side funnily enough. The leg side is the opposite side for a batsman who bats left handed (and the names of all the fielding positions are determined by the stance of the batsman facing the ball). The off side is the opposite to the leg side (which ever that may be).






Leg Before Wicket" or LBW is the most argued about way of getting out in cricket because of all the ifs and buts involved, but very basically it means if the ball hits the batsman - NOT his bat, usually his leg - and would otherwise have hit the wicket, the batsman is out "Leg Before". Easy eh? The wicket is credited to the bowler.
Exceptions to this rule: 1) The ball "pitches" (bounces) outside leg stump - batsman cannot be out LBW, regardless of whether he tries to hit it or not. 2) The ball pitches outside OFF stump, and the batsman attempts to hit the ball - batsman is not out.


Laws of Cricket
The game of Cricket has been governed by a series of Codes of Law for over 250 years. These Codes have been subject to additions and alterations recommended by the governing authorities of the time. Since its formation in 1787, the Marylebone Cricket Club (MCC) has been recognised as the sole authority for drawing up the Code and for all subsequent amendments.

In the late 1990s, two distinguished MCC members and ex-England captains, Ted Dexter and Lord Cowdrey, sought to enshrine the 'Spirit of Cricket' in the game's Laws - thereby reminding players of their responsibility for ensuring that cricket is always played in a truly sportsmanlike manner. The Dexter/Cowdrey initiative proved successful, and when the current Code of Laws was introduced, in 2000, it included, for the first time, a Preamble on the Spirit of Cri




Cricketing Terms 2

A couple of meanings for this word:
a) The time a batsman spends batting is called his innings. So scoring 90 would be good 'innings'. Hell, 90 would be a bloody miracle in our team!
b) Depending on the type of cricket, a game may be one 'innings' or two. If it's one, Team A bats first until they run out of overs, or wickets. Everyone then has lunch or tea. Then Team B then bat until they 1) run out of overs without scoring more runs than Team A. 2) run out of wickets without scoring more... or 3) score more runs than Team A. In 1) & 2), Team A wins. In 3, Team B prevails. Got that? Simple enough.
Where it gets complicated is with two innings' matches. And that will need a whole page devoted to it, so come back again when I've worked out how to explain it!
Hit Wicket
The bowler bowls. The batsman, his bat, or his pads/gloves, hit the stumps in trying to hit the ball (or get out of the way of it) and the bails fall off. Out, 'Hit Wicket'.

Four
Not 'fore' as in golf, but the number of runs scored if the ball goes over the boundary bouncing at least once. The batsmen do not have to run. If the ball goes over the boundary without bouncing, see six.
Duck
Rather quaint term to indicate that a batsman scored ZERO. Should a batsman be out first ball, without scoring, he is said to have got a GOLDEN DUCK. Second ball with no score equals a SILVER. In a two innings match, two scores of zero equals a PAIR - a GOLDEN PAIR if it's two first-ball dismissals. And it's a long way back to the dressing room
Drive

An attacking stroke played by the batsman along the ground, usually a cover drive, on drive, off drive or straight drive.





Cricketing Terms 1

If the batsman hits the ball - which is NOT a no-ball - with his bat, and the ball is caught by a fielder before it hits the ground, the batsman is out "caught". This includes cases where the ball strikes one fielder, say, on the boot, and rebounds to be caught by that or any other fielder. The ball has to be "under the control" of the catcher, and the catcher must be within the area of play at all times he has the ball. The wicket is credited to the bowler.
This can be anything from one to (ridiculously rare) six runs added to the batting team's score. It comes about when the wicket keeper can't stop the ball from the bowler when it hasn't hit either the batsman or his bat, and the batsmen run. The runs added to the score depend on 3 things: how many runs the batsmen run, whether the ball goes over the boundary, or if it hits a piece of equipment (see penalty runs).

The bowler bowls. The ball hits the wicket. "Bowled". And it doesn't matter if the ball hits the bat or the batsman first. It's still bowled. End of story. The wicket is credited to the bowler



A cricket ball weighs about 5 1/2 ounces (155 grams), is about 9" (23cms) in circumference, and is usually made of a cork centre, bound with string, having a leather covering stitched around the centre. It's bloody hard, too


Bat The bat must not be longer than 38" (96.5cm) nor wider than 4 1/4" (10.8cm). The bit you hit the ball with must be made ONLY of wood. If the ball strikes the batsman's hand (or glove) HOLDING the bat, it is the same as striking the bat.





Laws of Cricket

Laws of Cricket
The game of Cricket has been governed by a series of Codes of Law for over 250 years. These Codes have been subject to additions and alterations recommended by the governing authorities of the time. Since its formation in 1787, the Marylebone Cricket Club (MCC) has been recognised as the sole authority for drawing up the Code and for all subsequent amendments.

In the late 1990s, two distinguished MCC members and ex-England captains, Ted Dexter and Lord Cowdrey, sought to enshrine the 'Spirit of Cricket' in the game's Laws - thereby reminding players of their responsibility for ensuring that cricket is always played in a truly sportsmanlike manner. The Dexter/Cowdrey initiative proved successful, and when the current Code of Laws was introduced, in 2000, it included, for the first time, a Preamble on the
Two small cylinders of wood that sit on top of the stumps. In normal play the bails must be knocked off for a batsman to be Bowled, Stumped, or Run Out.




England and Australia played each other in international cricket from as early as 1861, and the first Test was played in 1877, but the two words that conjure up more jingoism and fervour than any other between these two nations were coined by The Sporting Times in 1882 after a stunning, and not uncommon, batting collapse by the English which led to their defeat at the hands of the enemy. The newspaper ran a spoof obituary of English cricket

When the fielding team asks the umpire to decide if a batsman is out. This is used mainly in cases of LBW, Caught, Stumped, and Run Out. The "appeal" is more often than not a raucous shout of "'OWZAT?!", or "HOW WOZEE?!" with arms raised and all attention focussed on the poor umpire - not in any way to influence his decision you understand, simply because he is the one who has to make the decision. In Test cricket, the umpire can make a signal with his hands, of a tv screen shape, to pass the buck to someone else. At our level, the buck stops in the middle!